macOS Software Engineer, Teams
Revolutionise how teams work together with internal tools.
Raycast is aiming to become the leader of developer productivity. We're looking for a Software Engineer to speed up non-coding tasks of engineering teams by providing them the tooling to abstract their workflows with Raycast extensions.
Raycast is a native Mac application with a significant focus on top-notch UI and interactions. We genuinely care about user experience, performance, privacy and ease of use. We had enough of dealing with slow and clunky tools. Raycast is our attempt to let you enjoy your daily workflows without all the distractions.
Whenever you join a new team, you ramp up on their workflows: Adopt their tools, learn their custom workflows and exchange productivity tips. This feels broken. We think about Raycast as the productivity layer for teams to get work done faster. You learn it once and apply it everywhere. This way, there isn't any ramp up cost for new joiners. Their Raycast set up will simply include more commands that are relevant to their new role. Teams can build their internal tooling with our API and distribute them seamlessly via their private Store. For this, we're looking for an engineer that makes Raycast a true multi-player tool.
We're a fully remote company and looking for candidates in the UTC timezone (London, Lisbon, Dakar, ...) ± 3 hours. This position is for a full-time employment.
In this role you will...
- Shape the team experience in the macOS app. Our core product is a macOS application. All our users gonna use it and we're bringing it to teams. This brings new challenges that you're gonna tackle hands-on by attending user interviews, supporting teams via Slack channels and addressing their feedback.
- Work closely with a founder. You'll work closely with a tight-knit team together that have all the resources to solely concentrate on this problem. The team includes a designer and a founder. We'll get support by our fullstack folks where necessary.
- Co-own the product and work self-directed. We're a small team of individual contributors. Everybody has autonomy and responsibility. You work on features from ideation over release to maintenance and shape the roadmap of the product.
- Improve performance and care about quality. You dogfood your own features with our nighlty builds, respond to user feedback in our community and jump into the profiler to make every interaction feel snappy. You automate tedious tasks. At best, directly in Raycast.
- Wear many hats. In such a small startup, we're all generalists. You might add a new page to our Vue.js website, set up an internal endpoint in our Node.js backend or write a blog post about a new feature.
You will be a great fit if...
- You're an Apple platforms enthusiast. You have years of experience working with macOS or iOS. You enjoy writing Swift and are looking forward to every WWDC. Foundation, EventKit and other Apple frameworks are know to you and you have successfully used them in production.
- You're highly productive while writing quality code. We release updates every 1-2 weeks. You can break down big projects in small deliverables. You care about the outcome and take a pragmatic approach to deliver it. You keep things simple and rather write a little bit more code than adopting a third-party dependency. You know when you want a code review or need to write tests.
- You're product-minded. Raycast is designed to keep developers focused. You have a sense for great user experience and feel when something is off. You prefer polishing a feature instead of shipping soul-less pixels. You add analytics to reason about changes in the app and pro-actively iterate. You don't need to get told what to do and are proactive picking up work yourself.
- You put our users first. Throughout Raycast you find many little details. You pay attention to detail and provide our users a delightful experience. You can't stand bugs and don't shy away from user feedback.
- You're an empathetic communicator. You treat technology as tradeoffs. You may be opinionated but you're not ideological. When disagreeing, you communicate thoughtfully your perspective and compromise when needed. You're thriving in a team environment and hold your colleagues accountable.
- Swift for our macOS app. Everything is written in Swift using AppKit with Swift Packages. We don't use SwiftUI because it's too premature for rapid development. We rarely adopt third party dependencies. Some are GRDB for our database, Sentry for crash reporting, Nuke for image fetching and a few C libraries to crank up performance.
- React + Node.js for Extensions API. We use Node.js as a runtime and React as a UI framework for extensions. React components are rendered as native AppKit components, no HTML or CSS involved. The entire API is written in Typescript. The setup is very similar to how React Native works on mobile.
- Ruby on Rails for backend. We use Ruby on Rails for our Extension Store backend and Heroku for hosting / deployment.
- Modern work tools for everything. Linear for issue tracking, GitHub as source control, Sentry for error reporting, Segment and Amplitude for analytics, Slack for internal communication, Figma for pixels, Notion as knowledge base and a few others. As a team, we enjoy using CleanShot, Bear, Things and more Mac apps.
How to apply?
Now that you know about us, we would like to learn more about you. Send us an engaging message at email@example.com with information you think is relevant. Tell us why you want to join us, what excites you about the problem we're solving and how you envision your role at Raycast. Read about our application process.